3d Model Topology. Retopology is the process of converting high resolution models into something much smaller that can be used for animation. 3d topology models are ready for animation games and vr ar projects.
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How easy it is to rig and animate the model. Use filters to find rigged animated low poly or free 3d models. Understand common mesh tools.
Unwrapped uvs are easier to manage with quad topology.
This is an obvious tip but one that everyone venturing into 3d modeling in blender. When we talk about the topology in 3d we are referring to edge distribution throughout the model. Retopology is the process of converting high resolution models into something much smaller that can be used for animation. How do i know that my edges have proper flow.